[x] Director 12 ships

Malcolm Levy malcolm at newformsfestival.com
Mon Feb 11 21:23:37 CST 2013


I have fond memories of learning Director in my first new media and electronic music production class at McGill in 97…

It was certainly the most 'interactive' program I had seen at the time:)



On 2013-02-11, at 6:48 PM, Maia Engeli <maia at enge.li> wrote:

> It started as MacroMind Director, so I googled it: 1987
> m.
> 
> On 2013-02-11 18:42 , Peter Courtemanche wrote:
>> How old is Director? I seem to remember using it around 1990 or 91.
>> 
>> bests
>> peter
>> 
>> On Mon, Feb 11, 2013 at 5:50 PM, Jim Andrews <jim at vispo.com> wrote:
>>> It ain't dead yet. Director 12 ships.
>>> 
>>> "Publish to iOS devices workflow - Adobe Director 12 can now publish games
>>> directly to iOS devices, through a simple, yet powerful workflow. Existing
>>> games can be republished to run on the iOS platform. Enhance the gaming
>>> experience by incorporating new support for accelerometers and other device
>>> specific interactions."
>>> 
>>> ja
>>> 
>>> ----- Original Message ----- From: "Roy Crisman" <rcrisman at adobe.com>
>>> To: <jim at vispo.com>
>>> Sent: Monday, February 11, 2013 5:02 PM
>>> Subject: Director 12 ships
>>> 
>>> 
>>> Hey Jim,
>>> 
>>> This was weird-one of my contractors (Flash programmer between gigs) noticed
>>> this in his (Japanese) twitter feed and told me.  Director 12 is shipping.
>>> http://www.adobe.com/products/director.html
>>> 
>>> I don't have the "Hopper-Rex" email list address handy, figured I'd let you
>>> know this way.
>>> 
>>> 
>>> 
>>> What are the new features in Adobe Director
>>> 12.0?<http://www.adobe.com/products/director/faq.html>
>>> 
>>> See the comprehensive list of new Director 12.0
>>> features<http://www.adobe.com/products/director/features.html>. Top new
>>> features include:
>>> *         Publish to iOS devices workflow - Adobe Director 12 can now
>>> publish games directly to iOS devices, through a simple, yet powerful
>>> workflow. Existing games can be republished to run on the iOS platform.
>>> Enhance the gaming experience by incorporating new support for
>>> accelerometers and other device specific interactions.
>>> *         Stereoscopy with Adobe Director 12 - Using Lingo Script or JAVA
>>> Script, Stereoscopy can be enabled with appropriate Depth settings in Adobe
>>> Director 12. Shockwave Player 12 converts the shockwave 3D content to
>>> stereoscopy mode at run time without any extra effort. Game player can
>>> choose to experience the immersive stereoscopic mode at anytime during game
>>> play.
>>> *         Exciting new textures and shaders - Make your Director movies a
>>> visual treat by taking advantage of the exciting new textures, such as
>>> PerlinNoise Texture, CubeMap Render Texture and shaders, such as Fresnel
>>> Shader.
>>> *         Exciting new Post-processing effects - You can now add several
>>> exciting effects, such as Convolution filter, Adjust Color filter, Depth of
>>> Field, Bloom Effect, Night Vision, etc., to visually enhance movies.
>>> *         Enriched audio capabilities - Make your games sound as real as
>>> they look with 5.1 channel surround sound, real-time mixing, audio effects,
>>> and DSP filters.
>>> *         Enhanced video capabilities - Create an enhanced multimedia
>>> experience using H.264 video integration that lets you play full-screen,
>>> high-definition video in your multimedia applications and games.
>>> *         New 3D importer for Google SketchUp - Rapidly create rich 3D
>>> environments using the many ready-made 3D models available via Google
>>> SketchUp and Google 3D Warehouse.
>>> *         Streaming support - Achieve an even wider variety of rich visual
>>> effects, including blur, drop shadow, bevel, glow, and more, with bitmap
>>> filters you can apply through the user interface or scripting.Take advantage
>>> of Real Time Messaging Protocol (RTMP) to stream audio and video over the
>>> Internet.
>>> *         New datatype - Save development time and reduce
>>> application-loading time using ByteArray datatype, which lets you easily
>>> access and manipulate binary data.
>>> *         Enhanced physics engine - Create new levels of advanced dynamic
>>> motion and interaction in your games and simulations thanks to an enhanced
>>> physics engine that offers support for dynamic concave rigid bodies.
>>> *         Enhanced productivity with multiple undo/redo - Experiment freely,
>>> knowing you can instantly undo or redo multiple steps in one click.
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> _______________________________________________
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>>> x at vispo.com
>>> http://vispo.com/mailman/listinfo/x_vispo.com
>> 
>> 
> 
> 
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Malcolm Levy
#200-252 East 1st Avenue
Vancouver, B.C.
V5T-1A6
malcolm at newformsfestival.com

www.newformsfestival.com
www.malcolmlevy.net

NFF 13: September 2013 in Vancouver, Canada

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