[Hopperxx] Are there any Flash 3D gigs out there - from an ex SW3D-er :)
Roy Crisman
roymeo at brokenoffcarantenna.com
Sat Feb 15 20:54:42 CST 2014
On 2/15/2014 3:28 PM, Thomas Westin wrote:
> Hi Mal,
>
> Good to hear from you, and nice game, I felt like 6 years old again
> playing with Lego :)
>
> Can't say how much Flash 3D gigs there are. My personal view is that
> Adobe missed the boats with both SW3D and Flash 3D. An epic fail which
> gives developers little choice but Unity today and likely in the near
> future too (when WebGL is good enough, I'm sure Unity will support it).
>
> I really hope Adobe gets back on track but until they deliver
> something as easy to use as Unity, I am staying away from Adobe's dev
> tools. (Their deisgn tools is of course a different beast, which is
> more a case of monopoly)
>
> Best regards,
> Thomas
>
I left Adobe/Flash Player team in November.
There's a very small market for someone developing a gaming authoring
platform...Back in 2012 Adobe was looking at providing a gaming/video
focused engine which would play only the new content (older content
would fallback to the old version) but we were leaving the development
of IDEs up to those that wanted to cater to that small specialty
market. As you noted, there's already toolsets for creating the games,
no need to try to squeeze into that small space.
roymeo
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