[Hopperxx] Updating a swf inside an AIR app

Minty Hunter minty at nectarine.com.au
Fri Jun 6 00:18:35 CDT 2014


Hi from sunny NZ, folks!

Question: I've got an AIR app for Mac and Win (and iPad) aimed at 
helping kids learn to read, especially those with dyslexia or similar 
hurdles.

It has about 80MB of sound files and a main swf that's about 1MB.

For the Win installer, I used the great Inno Script Studio. What I 
really like is that I can compile an installer with only the changed 
files, and that works, which is so far only the swf. So I can send out a 
~1.5MB installer for Win and boom, updated.

How do I do this on a Mac? I used DropDMG to create the original 
installers, but of course you can't create a 'patch' installer.

Is there a simple way to create something that will say 'copy these 
files into - and replace - the ones inside a Mac application package 
called "xxxx"' ??

Cheers,
Minty

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