[Hopperxx] simple frisbee math?

Raman Pfaff raman.pfaff at gmail.com
Mon Mar 3 13:01:00 CST 2014


Yeah, not a simple problem. Nice super long thesis all about it here
(complete with some matlab code).

http://biosport.ucdavis.edu/research-projects/frisbee-flight-simulation-and-throw-biomechanics/HummelThesis.pdf

You might just want to take the three pictures in this PDF and come up with
some rough approximation, or use the formulas provide there if you want to
calculate the values (before or during the motion).

http://web.mit.edu/womens-ult/www/smite/frisbee_physics.pdf

It really depends on initial velocity and the launch angle what sort of
shape you get.

Rp




On Mon, Mar 3, 2014 at 1:45 PM, Colin Holgate <coiin at verizon.net> wrote:

> It's the later part of the flight that need to be "floaty". An ellipse
> would dive down at the end.
>
> BTW, this just to be a side view, and I'm not worried about whether the
> frisbee should veer left or right. Also the disc will remain horizontal,
> it's just the height off the ground I want to be right.
>
>
> On Mar 3, 2014, at 1:31 PM, Buzz Kettles <buzzkett at gmail.com> wrote:
>
> >I'd use an ellipse
>
>
>
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