[Hopperxx] How do you debug a projector?
Jim Andrews
jim at vispo.com
Sun Feb 18 09:55:58 CST 2018
Brilliant as always, Valentin. Thanks so much. That solves the problem.
The sound is working. Now it's just a matter of narrowing it down to the
relevant required Xtras.
Isn't there a setting one can check so that all required Xtras are
included in the projector itself? In Publish Settings > Files I see
"Exclude all xtras" (which isn't it) but there is also "Copy linked and
dependent files". That doesn't seem to do it.
How does one know which Xtras are required if you are not there to
answer the question, Valentin?
ja
On 2/18/2018 4:55 AM, Valentin wrote:
> Am 2/18/2018 um 7:49 AM schrieb Jim Andrews:
>> I'm trying to make projectors of my previously Shockwave pieces. For PC
>> and Mac. The PC versions are fine.
>>
>> I have Dir 11.5 and Dir 12 on my Mac. A trial version of Dir 12.
>>
>> Anyway, one piece plays fine in both the Dir 11.5 and Dir 12 dev
>> environment on the Mac, but when I create a projector, there's no audio.
>>
>> I'm using the 'Standard' player type (intel binary), and I've "included
>> linked cast files" and "copy linked and dependent files".
>>
>> How does one debug a projector?
> This sounds very much like a case of "missing xtra(s)". To find out what
> exactly is missing, I would suggest to try this:
>
> a) create a folder called "xtras" next to your standard projector
>
> b) copy the following 5 (i.e. all audio-related) xtras from
> /Applications/Adobe Director 12/Configuration/Xtras/...
> to this new "xtras" folder:
>
> AudioMixer.xtra
> CoreAudioMix.xtra
> Mix Services.xtra
> Sound Control.xtra
> Sound Import Export.xtra
>
> If your movie(s) deals with either SWA files, SWA/MP3 streaming, MP3
> files or internal MP3 compression, also copy those:
>
> MPEG 3 Import Export.xtra
> SWA Decompression PPC Xtra.xtra
> SWA Import Export.xtra
> SWA Streaming PPC Xtra.xtra
>
> c) Start your projector and check if there is audio now. If yes, you can
> remove consecutively xtras from the folder and restart the projector to
> find out which are really needed at runtime.
>
> Valentin
>
> _______________________________________________
> Hopperxx mailing list
> Hopperxx at vispo.com
> http://vispo.com/mailman/listinfo/hopperxx_vispo.com
More information about the Hopperxx
mailing list