|  'Close
		  A Window' Public Handlers
 wfsGetWindowToClose
	  (nameOrSpritenum)
 Returns the name or spritenum of the window this behavior is supposed to
		  close. If nameOrSpritenum is not specified, then the name is returned.
		  If nameOrSpritenum <> VOID, then the spritenum
  of the window is returned (or 0 if the window is not currently instantiated).
		  In the below, x is the spritenum of the sprite to which the 'Close
		  A Window' behavior is attached. windowToClose=sprite(x).wfsGetWindowToClose(nameOrSpritenum) or windowToClose=sendSprite(x, #wfsGetWindowToClose,
            nameOrSpritenum)
 EXAMPLES windowToClose=sprite(x).wfsGetWindowToClose() windowToClose is  the name of the window
		    to close. windowToClose=sprite(x).wfsGetWindowToClose(1) windowToClose is  the spritenum of the
		    manager of the window to close.  wfsSetWindowToClose
		  (nameOrSpritenum)
 Sets the window this behavior is supposed to close to nameOrSpritenum. If
		  nameOrSpritenum is a string, then it should refer to a
		  manager name (instantiated or not).
		  If nameOrSpritenum is an integer, it should refer to the spritenum
		  of an instantiated manager. In the below, x is the spritenum of the
		  sprite to which the 'Close A Window' behavior is attached. sprite(x).wfsSetWindowToClose(nameOrSpritenum) or sendSprite(x, #wfsSetWindowToClose,
        nameOrSpritenum)
 EXAMPLES sprite(x).wfsSetWindowToClose("some
	    window") windowToClose is set to "some window". sprite(x).wfsGetWindowToClose(34) windowToClose is set to the window whose
		    manager is sprite 34.  wfsGetCloseEvent
		      ()
 Returns the event that closes the window.Range: "mouseEnter", "mouseDown", "mouseUp", "mouseLeave"
 closeEvent=sprite(x).wfsGetCloseEvent() or closeEvent=sendSprite(x, #wfsGetCloseEvent)
  wfsSetCloseEvent
		      (theEvent)
 Sets the event that closes the window.Range of theEvent: "mouseEnter", "mouseDown", "mouseUp", "mouseLeave"
 sprite(x).wfsSetCloseEvent(theEvent) or sendSprite(x, #wfsSetCloseEvent,
        theEvent)
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