| "Menu Manager bitmap"  "Menu Manager bitmap"
 What it is
 The "Menu Manager bitmap" member is a 1x1 pixel black bitmap. 
          It is not a behavior. It is used in conjunction with the "Menu 
          Manager" behavior to create Menu Managers. Every menu has a Manager. A Menu Manager consists of  
          an instance of the  "Menu Manager bitmap" in the Scoreand a copy of the  "Menu Manager" behavior attached to it.  Position of "Menu Manager bitmap" in the Score
 It does not matter where you put it in the Score or how many frames 
          it takes up. The important thing is that each menu must have a Menu 
          Manager, and the Manager must be the topmost sprite in the Score amongst 
          other sprites that are part of the menu (called Menu 
          Elements).  What to Attach to the "Menu Manager bitmap"
 Attach the  "Menu Manager" behavior to the  "Menu Manager bitmap". The "Menu Manager" behavior 
          has an 'isOKToAttach' handler in it that makes attaching the "Menu 
          Manager" behavior to anything other than the "Menu 
          Manager bitmap" impossible. They work together.  Position of "Menu Manager bitmap" on the Stage
 Don't worry about where it is on the Stage. Regardless of where you 
          place the "Menu Manager bitmap" on the stage, it moves itself 
          off the stage when the movie starts, if it is a non-root menu. When 
          you create a root menu, the "Menu Manager" behavior that is 
          attached to it positions the "Menu Manager bitmap" as outlined 
          below. In either case, don't worry about it. It is too small to find 
          and click on. If you want to use the Property Inspector on it, click 
          on it in the Score, not the Stage.  The Role of "Menu Manager bitmap" in Depth
If you observe how menus work at the top of your browser or in email 
          programs, Photoshop, word processors, etc, you find that when a menu 
          is open, you can close it by clicking on something other than the menu 
          system, if you don't want to select something from the menu. There are 
          generally other ways, additionally, to close menus if you don't want 
          to select something from the menu (like the Esc key in Windows). WFS lets you close menus by the first method, clicking on something 
          other than the menu system, if you don't want to select something from 
          the menu. How does it do this? It stretches the "Menu Manager bitmap" of the root menu so 
          that it covers the full screen when there are submenus open, but is 
          invisible nonetheless. When you click something other than the menu 
          system, you are clicking on the "Menu Manager bitmap", if 
          the menu has submenus that are open. And this closes the menu system 
          either completely or down to the root menu, depending on how you have 
          the root menu configured. The "Menu Manager bitmap" of non-root menus are never visible. When you drag and drop a copy of the "Menu Manager" behavior 
          on the "Menu Manager bitmap", you are prompted to configure 
          the Manager, as shown below. Note the question "If this is a root menu, close it when user 
          selects from menu?". If you check this, then when the user selects 
          something from the submenus or clicks away from open submenus, the menu 
          system will be closed entirely. If you don't check this box, then when 
          the user selects something from a submenu or clicks away from open submenus, 
          the menu system will be closed except for the root menu. And the "Menu 
          Manager bitmap", which has covered the screen invisibly, will be 
          made invisible so it doesn't get in the way of clicking on other things.
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